Kim Pearson

Civic Media Researcher

May 15, 2012
by professorkim
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When two or three are gathered in the name of journalism and user experience design….

I was pleased to see that my post on user experience design in journalism education attracted the attention of a blogger who is pursuing graduate studies in Interactive Media with a focus in precisely this area. (Can’t find the blogger’s name, I’m afraid, but the blog is called UX+JX, which is catchy and cute in a geeky way.) I’ll be looking forward to the progress of this new colleague’s dissertation research. I’m also grateful for the pointer to Cindy Royal’s fascinating 2010 ethnography  (.pdf) of the New York Times Interactive desk. Perusing her site, I also came across this May, 2009 Online Journalism Review article on News as User Experience, which serves as a decent general introduction to the concept for news organizations.

April 29, 2012
by professorkim
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Faculty and staff at New Jersey colleges protest stalled contract talks

  1. On April 25th and 26th, employees and students at New Jersey’s public colleges held rallies protesting the lack of progress between state negotiators and unions representing faculty and staff at the various institutions. Most of the campus unions have been without a contract since July 1, 2011.

    Why I put this post together

    This post provides a round-up of news about last week’s protests, with commentary for context based on my 24 years of experience as either an adjunct or full-time faculty member. Academia is actually my second career. Prior to joining the TCNJ faculty, I was a lay counselor and writer for a comprehensive cancer center, and then a public relations writer for AT&T. I have also been a freelance magazine reporter and blogger. Although I am an AFT member and a TCNJ employee, these comments are my own.

    I wanted to put this post together because I can remember how little I understood about what college faculty do before I became one. I completely understand why many people think we only work a few hours a week, for example, which couldn’t be farther from the truth. The hours in the classroom don’t count the time spent preparing for class, grading, advising students, writing recommendations, serving on committees, chairing departments or programs, advising student organizations, or networking on behalf our our students with employers and graduate schools. This is not a complaint – it’s an explanation.

    I’ll also acknowledge that the respective state institutions vary widely in our mission and focus, and I can only speak about the institution where I work. I’ve never worked at a community college, where I hear of colleagues teaching 5 courses a semester. (I did that one semester, and considering that all of my classes are writing-intensive, I don’t recommend it.)

    I’m a taxpayer too, and I’ve been a tuition-paying parent

    I know the sticker shock associated with college costs. I’m still paying off my part of the loans that put my kids through school. I also paid my own way through graduate school. I know what it’s like to do that under the kind of duress that many workers experience – an unemployed spouse, health crises, single parenthood. I also know what it’s like to have to take on extra jobs to make ends meet.
    I also understand why there’s skepticism about the value of a college education, especially with the state of the national economy and tales of college graduates scrambling for minimum-wage jobs. My colleagues and I spend a lot of our time outside the classroom boning up on the changes in our respective fields and reviewing our curriculum, advising practices and career development resources so that our students and alumni have the best chance possible in an increasingly competitive market. Sabbaticals and career development funds help us do that.
  2. How do sabbaticals and career development funds for faculty benefit students?

    Here’s an important quote from the first story in the list below that deserves comment: “[Gov. Chris] Christie has called for four-year salary freezes and an end to perks such as guaranteed sabbaticals, a staple of academic life, at the state’s nine nonresearch universities, which do not include Rutgers or the University of Medicine and Dentistry of New Jersey, according to faculty union officials who have been involved in contract talks. You might wonder why “nonresearch” faculty would need sabbaticals.

    It’s important to understand that although colleges such as mine are not designated as research institutions, we are required to do research in order to stay current in our fields so that we can be effective mentors and teachers to students. It’s called the “teacher-scholar” model – the idea is that our scholarship feeds our teaching, and our undergraduates get to be involved in research. Here is a 2007 report from the American Association of Colleges and Universities that does a good job of explaining the value of the teacher-scholar model. (http://aacu.org/liberaleducation/le-fa07/le_fa07_perspectives2.cfm) One difference between the description of the teacher-scholar model in the report and its implementation at our institution is that our undergrads work closely with faculty across the campus – not just in the sciences.
    Doing scholarship requires not only that we publish, but that we join the learned societies in our field (often at our own expense), present at conferences (again, often at our own expense or with limited support from our departments, because there just isn’t enough money to go around.)

    We take on the responsibility of securing grant funding for much of that research, as well as for needed improvements to labs, equipment and curricula. Going after grants is a lot of work for both faculty and staff, and there is no guarantee of success, but it’s worthwhile. However, many funders look for signs of institutional commitment in considering funding proposals. Here is a sampling of funded proposals that TCNJ has garnered in recent years.  http://grants.intrasun.tcnj.edu/RecentlyFundedProposals.htm

  3. Share
    New Jersey state college faculties protest pay, benefit proposals t.co/T9aGJjeR
  4. Share
    RT @NJAFLCIO: Proud to join in solidarity with faculty, staff, @AFTNJ and students at TCNJ to rally for a fair contract youtube.com/watch?v=kSAF1u…
  5. Share
    #council_contract Photos: TCNJ Day of Action for a fair contract and higher ed funding: bit.ly/Iy18jv #labor #union
  6. Share
    #council_contract College of New Jersey professors rally to protest contract dispute: By David Kar… bit.ly/JKfu63 #labor #union
  7. Share
    #council_contract Photos: William Paterson University Day of Action: bit.ly/KaIVNq #labor #union
  8. Share
    RT @SpencerKlein18: Proud to stand with NJ teachers at TCNJ! RT @AFTNJ: NJ United Students Spencer Klein shows student solidarity at TCNJ twitter.com/AFTNJ/status/1…
  9. A spirited debate on NJ.com, with supporters and critics of the union protestors weighing in

  10. In the end, it’s the students who matter

    Last week, our students presented their original research in our annual Celebration of Student Achievement. The research presentations ran the gamut, from a new software tool that will help journalists do a better job of extracting important information about the environment, to analyses of Medicare funding, to inventive applications of physical computing technologies and more. This is a TCNJ highlight reel from the 2009 Celebration that shows the kinds of things that can happen when faculty and students get to work closely together, appropriately supported by staff and with the right technology infrastructure.
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    TCNJ Celebration for Student Achievement
  • There are others who can give you chapter and verse on the concessions that we’ve made over the years and the efforts that have gone into addressing shortfalls in funding for public higher education. We can also have a good discussion on the relative cost-benefit models for delivering higher-education through online or blended learning courses. College costs and accessibility are huge issues that need to be addressed in a mutually respectful and informed partnership. To participate in that partnership, taxpayers, bond investors and tuition payers have a right to know where their hard-earned college dollars are going. I hope this post helps provide a bit more of that needed transparency to help that process along. And with that, I must get back to grading. Thanks for your time.

  • April 19, 2012
    by professorkim
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    Could journalists clear new Labor Department reporting roadblock by filing in html?

    The Poynter Institute reports that the US Labor Department is imposing new rules on reporting on new employment data that could make it harder for reporters to file timely stories that are so critical to the financial markets. All credentialed news organizations will be forced to try to file their stories at the same time on department of labor computers only equipped with IE 9 and MS Word. In the past, the news organizations could bring their own equipment. The Labor Department says they are instituting the rules because in the past, some news organizations have violated their embargo – a requirement that the a news item be withheld until a certain time.

    First, with everyone trying to file their stories at the same time, you know there will be more network congestion than you’d find in the arteries of a quintuple-bypass candidate. Second, some news orgs are complaining that the Word docs will require substantial reformatting to work with their content management systems. According to the Poynter story, the DOL officials were committed to implementing the new rules, despite the journalists’ expressed concerns.

    Now I am wondering whether there would be an advantage for reporters who can insert the simple html formatting in the story and save the word document as plain text? If so, that’s another argument for why journalists need at least html and css. Nah, it can’t be that simple.

    (h/t to M. Edward Borasky, whose Computational and Data Journalism curation site led me to the Poynter.org story.)

    April 17, 2012
    by professorkim
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    What the Trayvon Martin Tragedy Means for Us: April 18, 2012, 8-9 pm

    Get the background on this event at the TCNJ African American Studies Department website. I am producing this chat in my capacity as department chair as part of the AFAM Salon series.

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    April 14, 2012
    by professorkim
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    Bringing user experience design to journalism education

    Jonathan Stray is a computer scientist and journalist who heads up a team at the Associated Press that creates interactive news stories. He has great ideas about how computer science can be used to make journalism more credible, sustainable and responsive to citizens’ needs.

    He also asks really good questions that challenge treasured shibboleths in our profession. For example, Stray challenges the simplistic notion that our job is simply to deliver news. In the era before computational media, there was a logic to this – we reported; our readers, listeners and viewers decided. When done well and fairly, democracy was served. At least that was the hope, or as political science Jay Rosen might say, that’s our creed. But the computer scientist in Stray doesn’t abide such fluffy abstractions. In an excellent essay that is well worth considering in its entirety, he asserts,

    Democracy is fine, but a real civic culture is far more participatory and empowering than elections. This requires not just information, but information tools.

    What are information tools? What are they used for? By whom? How? How do we know when they work? These are the questions Stray tries to get us to think about by starting with the needs of our news users, instead of starting where we usually do, which is with the stories we are trying to report and disseminate. It’s hard to argue with him in principle, but what does it mean in practice? As he points out, it’s more than experimenting with story forms and distribution platforms.

    To create tools, understand the customer

    Stray’s line of reasoning took me back to lessons I learned from Bell Labs quality engineers in the 1980s about quality by design: quality is fitness for use by a customer. Product or service design requirements should flow from an understanding of customers’ needs. Customers are both internal (other members of an organization’s supply chain) and external (end users). Quality by design is a process of continual improvement, based on continual communications with internal and external stakeholders. Methodologies such as Total Quality Management and Quality Function Deployment were developed to operationalize those principles and generalize them as approaches to product and service development and marketing.

    News Design=User Experience Design

    Now comes the field of user experience design as a way of focusing an organization on ways of understanding and staying responsive to user needs. Most recently, I’ve been wrapping my mind around the literature on user experience design, especially, Whitney Quesenberry and Kevin Brook’s book, Storytelling for User Experience. Stray’s post is helping me think more concretely about how user experience design applies to journalism practice, and by extension, journalism education.

    Smashing magazine has a concise introduction to user experience design that includes this definition of user experience:

    User experience (abbreviated as UX) is how a person feels when interfacing with a system. The system could be a website, a web application or desktop software and, in modern contexts, is generally denoted by some form of human-computer interaction (HCI).

    Fields of User Experience (from the blog A Nod to Nothing)

    From the blog A Nod to Nothing: http://4.bp.blogspot.com/

    For journalists, the challenge is to think about how our readers, viewers and users feel when interacting with our news products. According to our civic mission, we want them to feel invested in their communities, engaged in civic life, and empowered to act on the issues that matter to them.

    Ethnography is one of the interesting techniques that the AP is using to understand user needs. In 2008, the Associated Press commissioned an ethnographic study of young news consumers. Nathanael Boehm neatly summarizes the role of ethnographic research in improving user experience:

    Where usability is about how people directly interact with a technology in the more traditional sense, ethnography is about how people interact with each other. As UX designers, we’re primarily concerned with how we can use such research to solve a problem through the introduction or revision of technology.

    What AP learned from its study of upscale “digital natives” in the US, UK and India is that the news consumers they’d most like to attract are often so overwhelmed by facts that they don’t seek the depth and context. Yet Stray notes that Wikipedia draws millions of users who invest significant time and energy on the site, suggesting that news organizations take a lesson.

    From principle to practice

    There is a great deal more that can be explored here, even as we think about journalism’s mission. For example, one of Stray’s pet projects is the development of an infographic tool that maps pundits’ sources of information. The ability to visually represent this kind of information can be helpful in assessing the credibility of claims. For my part, I’ve been thinking about tools that make complex data more intelligible to the people who need it. For example, this semester, my students and I are thinking about social media tools that will make it easier to make sense of environmental data that affects their lives. We want to improve the accessibility of such tools as the Environmental Protection Agency’s EJView and the state of New Jersey Department of Environmental Protechon’s Data Miner sites. More about this work in a future post.

    April 9, 2012
    by professorkim
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    On the Grid: Teaching and Research in the Digital Age

    Archived U-Stream live feed:


    Video streaming by Ustream

    Video streaming by Ustream

    Fellow Panelists: Alison Clarke, Simone Browne, Howard Ramsby. Moderator: Thomas DeFrantz.

    I love, Thomas’ poetic articulations of issues, the more I listen to them. I think I will spend much time watching videos of his performances. I so appreciate Alison Clark’s practical wisdom. I will be sitting at her feet, you can be sure. Howard Ramsby’s description of childen’s excitement at receiving physical letters and his linking of social media profiles to the tradition of persona poems. Simone’s linking of contemporary biometric technologies to historical traditions of slave branding was one of many insights that has my wheels turning.

    How to bring it all together, how to mine this and all of the wisdom in the service of my various roles – developing an inclusive pedagogy for journalism/IMM, functioning as an African American Studies Department Chair, participating in the public sphere? Much to continue to contemplate here. So grateful to my fellow panelists, all the panelists, Mark Anthony Neal, all of the folks and the John Hope Franklin Center.

     

    April 9, 2012
    by professorkim
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    Leap-frogging the Matrix: A Collage Inspired by Black Thought 2.0

    Note: This past weekend (April 6-7, 2012), I participated in Black Thought 2.0: New Media and the Future of Black Studies. The event was the brainchild of Duke University African American Studies professor Mark Anthony Neal and was held at the John Hope Franklin Center at Duke University.

    The program consisted of a Friday evening keynote address in which sociologist S. Craig Watkins shared his research on young people’s engagement with media technologies and the effort to deploy those technologies to create more effective, culturally responsive learning environments inside and outside of school.  He called upon Black Studies departments to do more to make the physical and intellectual resources of the Academy available to those stuck on the wrong side of the digital divide. This was followed by four Saturday panels that contemplated, the history of African American engagement with the Internet, teaching and research in the digital age, internet activism, and the role of the black public intellectual in social media. The event was a dynamic interplay between face-to-face and virtual participants since it was live-streamed and live-tweeted.

    Videos of the conference are being edited and will be archived for public viewing at the Franklin Center’s YouTube channel.

    This is the first of what I suspect will be several personal ruminations on this event.

     

    Leap-frogging the Matrix

    Sojourner Truth sold the “shadow to support the substance.”

    Sojourner Truth sold these "cartes de visite" at public appearances, bearing the caption, "I see the shadow to support the substance."We store her shadow in clouds for sampling remixing reusing

    What is the essence that we download?

     

    I am not being plain. Let me tell you what I mean.

    Long ago I learned to seek truth like Diogenes

    Holding the tales of my griots aloft

    I headed for the agora that had not imagined me.

    Straining ears and eyes for places to connect

    And Terry said , “Try to remember, my dear, we’re only pilgrims here…”

     

     

     

     

    April 8, 2012
    by professorkim
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    “Discourse” from WTSR-FM: A conversation about ACTA and Internet freedom

    On April 4, I was interviewed by TCNJ students Melissa Radzimski and Amanda Reddington, hosts of the WTSR-FM radio show, “Discourse” on the Anti-Counterfeiting Trade Agreement and other issues related to Internet freedom and intellectual property rights. It was a wide-ranging conversation that included tome discussion of the history of the Internet. I appreciated the host’s invitation and enjoyed the conversation. We’d all love to hear your thoughts.

    On teaching game design in a journalism class, Part 4: Newsgames as literary journalism

    January 4, 2012 by professorkim | 0 comments

    In the  last blog entry on my newsgames class, I reported on my students’ remix of my intentionally buggy, incomplete Food Stamps game. That exercise served multiple purposes:

    • It provided an accessible example of the challenges of conceiving a newsgame, and for defining requirements for such a game as journalism and as a game.
    • Splitting the students into groups focused on specific aspects of the game (story, media, gameplay) afforded an opportunity to reinforce and extend ideas in their texts through collaboration and peer teaching.
    • It provided a natural segue into guiding students into the development of their own games.

    One of the first challenges of getting students thinking about the requirements for their own game projects is that I found no literature on how one actually reports and organizes information for a newsgame, not to mention the ethical standards that ought to apply.  Game designers are accustomed to thinking conceptually not literally, so they take liberties that potentially violate the canon of journalism ethics. This has led to some interesting discussions with colleagues. For example, in 2008, my computer science colleagues and I were planning the Interactive Journalism Institute for Middle Schoolers, one of my colleagues had one of our research assistants build a Scratch game that offered a crude representation of the issue of global warming. In the game, clicking on the aerosol raises the earth temperature until the planet explodes:
    Scratch Project

    I expressed concern about the scientific inaccuracy of the game, and we had an extended discussion about how literal the game needed to be. Interestingly, the project generated nearly 700 views and dozens of comments and remixes, including a debate about global warming. In addition, both this researcher and another student colleague built a number of interesting prototypes, including this game about campus cafeteria food options:
    Scratch Project

    With this experience and my magazine writing background in mind, I opted to teach the students to think of the reporting and storytelling aspects of the game as a kind of linear, multi-threaded literary journalism. Literary journalism combines the factual reporting of journalism with much of the artistic freedom of literature.

    Reporting

    We reviewed the reporting process of collecting data from secondary sources and primary sources, interviewing, and organizing information in cluster diagrams. I had them give me abstracts and annotated source lists, as I would in a magazine writing class. Because we lost the first two weeks of classes due to Hurricane Irene, this process was somewhat truncated, but we did spend some time on interviewing and vetting sources. We also spent a lot of time on copyright, ethics, libel and defamation rules. We also talked about the fact that narrative newsgames are often built on a degree of fictionalization and the creation of composite characters – practices that would be considered unethical in literary journalism.

    We talked about ways of mapping story structure to game mechanics. And we talked a lot about new journalism with its emphasis on scene-by-scene construction, changing points of view, dialogue and experimentation in narrative structure. We  did close readings of Gay Talese, Susan Orlean and Jimmy Breslin.

    We talked about strategies for fulfilling or confounding audience expectations in order to create suspense and engagement. I used clips from the 80s TV show, Moonlighting, which does this brilliantly:

     

    Parodying Dr. Seuss:

    Taking an irreverent approach to a classic, also breaking the fourth wall:

    As we brainstormed about their game ideas, Moonlighting also helped me introduce them to genres that might be suitable for the storytelling for their games, but with which they were unfamiliar. For example, I suggested that the conventions of film noir might be worth exploring for one group’s game about the workings of Ponzi schemes.

    With the students’ permission, I soon hope to share some examples of the ways in which they applied these ideas to their games.

    December 7, 2011
    by professorkim
    1 Comment

    On teaching game design in a journalism class, part 3

    UPDATE: December 6, 2011. Obviously, I wrote the post below several weeks ago. An end-of semester update coming soon.

     

    We are now just past midterms this semester, and I can share the work done by the  News Games class to remix the Food Stamp Game. As I have described in the two previous posts in this series, I created a very rudimentary, glitchy, incomplete game in Scratch designed to simulate the experience of shopping on a food stamp budget. My idea was to have the students critique the game and remix it both as a game and as journalism.  The image at left is a screen shot of the flash-based prototype they created.  We had less time to work on this project than I had anticipated because Hurricane Irene and our Labor Day schedule forced a late start to the semester.  Still, students reported that they found the experience valuable, both as an introduction to the course, and as a way of building community.

    In addition to their contributions to the game, students wrote reflective essays critiquing their work as journalism and as a game.

    The focus of their effort was on enhancing the storyline, as well as improving the esthetics and the gameplay. With more time, they wanted to create more player profiles  (a single parent with children, an unemployed adult, a retiree, etc.) to illustrate varied scenarios under which people acquire Supplemental Nutrition Assistance Program (SNAP) benefits.  They also would have make hotspots out of more of the items, and they would have added a corner store or bodega to the shopping options.

    From here,  the students moved toward developing their individual game projects, which have turned out to be quite varied. In thinking through how I expected them to incorporate journalism into the game design and development process, I adapted my approach to teaching students to do long-form magazine writing. I will elaborate on this in my next post.