Search Results for: game design

Conversations with Creatives: Jonathan Stauder

Jon Stauder’s role as cinematic director at Deck Nine Games is the latest in a series of positions as an animator, director in a variety of professional contexts. In this interview, he shares his journey from his time as a student and project lead in TCNJ’s novel game design and production courses to the work he is doing today.

Conversations With Creatives is a periodic series of interviews with media professionals and entrepreneurs who have carved out interesting career paths.

Teaching race across disciplines using interdisciplinary collaboration

In the wake of widespread protests against police violence during a time when the Covid-19 epidemic’s racially disparate impacts highlight the inequities in our health systems and economy, academics are having searching conversations about how we talk about racism with our students. It has also elicited painful testimony about the experiences of college educators who have dared to teach about racism. Scholars in African American Studies, Ethnic Studies and related disciplines have been studying and teaching about racism for decades, often at great professional cost and without adequate institutional support. Faculty outside of those areas who hadn’t seen a connection between what they teach and systemic racism are making connections and searching for ways to respond. Any attempt to address how we should teach right now must acknowledge that while some faculty are approaching this subject with idealism, interest, and concern about getting it right, others – disproportionately faculty of color – are weary and wary.

Much of what’s been offered to faculty focuses on strategies for talking about race and racism in class. There’s advice from civil rights educators, webinars, and tips from the Chronicle of Higher Education. But Brenda Leake, director of the Center for Teaching and Learning and professor of Education at The College of New Jersey, cautions faculty who are looking for simple solutions to the problem, such as adding a learning goal to a syllabus along with a related reading or activity. Individually, and collectively, faculty need to be clear about what they are trying to accomplish in talking about race, to know the content and to have instructional strategies matched to the content and the students.

It’s a false separation to say, oh, here’s the curriculum without having instructional strategies to deliver or to have instructional strategies, knowing techniques and strategies for instruction, but not really understanding the content. Well, that it’s a false separation. If you want to talk about effective learning scenarios, you have to understand both. You can have content that’s wonderfully rich in terms of its potential, but if it’s delivered ineffectively or in ways that counter the content that’s being taught, then it’s really a waste.

Personal interview, June 29, 2020

That’s why some scholars who work on race argue that professors who haven’t studied these issues shouldn’t be teaching them. Instead, they argue, students should be encouraged to take classes in African American Studies and related fields, and college should provide the support and recognition that work deserves. Ohio State University economist Trevon Logan made this argument in a recent Twitter thread about his discipline’s failure to value this type of scholarship. (See this cautionary tale about economist Lisa Cook’s decade-long struggle to publish her “groundbreaking” work on the role of racial terrorism in suppressing Black innovation between 1870-1940 for an example of that failure.)

Logan’s perspective has particular salience amid reports that in the face of the financial crisis precipitated by the Coronavirus pandemic, academic leaders are cutting programs in African American Studies, Women’s and Gender Studies and Ethnic Studies, as well as contingent faculty, where women and people of color are over-represented.

Meanwhile, there are real consequences to producing graduates who are allowed to think that race and social justice issues are extraneous to their fields of study. The recent controversy over a respected science publisher’s reported acceptance of paper whose authors claimed they’d developed a system to predict “criminality” based on facial images is just one of many examples of the problem. As an open letter signed by more that 2,000 scholars from diverse disciplines argued:

“This upcoming publication… is emblematic of a larger body of computational research that claims to identify or predict “criminality” using biometric and/or criminal legal data.[1] Such claims are based on unsound scientific premises, research, and methods, which numerous studies spanning our respective disciplines have debunked over the years.[2] Nevertheless, these discredited claims continue to resurface, often under the veneer of new and purportedly neutral statistical methods such as machine learning, the primary method of the publication in question.[3] In the past decade, government officials have embraced machine learning and artificial intelligence (AI) as a means of depoliticizing state violence and reasserting the legitimacy of the carceral state, often amid significant social upheaval.[4] Community organizers and Black scholars have been at the forefront of the resistance against the use of AI technologies by law enforcement, with a particular focus on facial recognition.[5] Yet these voices continue to be marginalized, even as industry and the academy invests significant resources in building out “fair, accountable and transparent” practices for machine learning and AI.[6]] “

Coalition for Critical Technology. “Abolish the #TechtoPrisonPipeline: Crime prediction technology reproduces injustices and causes real harm” Medium, June 23, 2020

Here, the Coalition argues that computer scientists need to be better educated about the historical context and social implications of the work they do and the ways in which they do it:

Computer scientists can benefit greatly from ongoing methodological debates and insights gleaned from fields such as anthropology, sociology, media and communication studies, and science and technology studies, disciplines in which scholars have been working for decades to develop more robust frameworks for understanding their work as situated practice, embedded in uncountably infinite[30] social and cultural contexts.[31] 

Coalition for Critical Technology. “Abolish the #TechtoPrisonPipeline: Crime prediction technology reproduces injustices and causes real harm” Medium, June 23, 2020

Questioned by MIT Technology Review, the publisher, Springer Nature, said that the paper had actually been rejected during peer review. As reported, the Springer statement does not address the Coalition’s other demands – that the criteria used to evaluate the paper be made public, that Springer “issue a statement condemning the use of criminal justice statistics to predict criminality, and acknowledging their role in incentivizing such harmful scholarship in the past,” and that other publishers announce that they, too, will reject submissions employing similar methods.

Would more robust exposure to the kinds of scholarship that the Coalition advocates prevent such misconceived projects in the future? Computer science educators would need to be part of the conversation to find out. In a recent blog post, Mark Guzdial, a leading figure in computer science education, admitted he has a lot to learn: “I know too little about race, and I have not considered the historic and systemic inequities in CS education when I make my daily teaching decisions…. Let’s learn about race in CS education and make change to improve learning for everyone.”

The soul-searching isn’t limited to computer science. For example, the Journal of Chemical Education published a statement June 19, 2020 on Confronting Racism in Chemistry Journals. A related editorial calls on chemistry educators to do a number of things, including:

“Educate yourself and your co-workers on the scientific literature that shows how systemic and insidious bias is in science. Some valuable resources on both explicit and implicit bias can be found here: https://advance.umich.edu/stride-readings/. Use these data to refute claims that science is purely a meritocracy, that the playing field is inherently equal for everyone, and that scientists are being hired/promoted solely on their merits.”

Melanie S. Sanford, ACS Cent. Sci. 2020, XXXX, XXX, XXX-XXX
Publication Date:June 17, 2020 https://doi.org/10.1021/acscentsci.0c00784
Copyright © 2020 American Chemical Society

Ideally, faculty such as Guzdial who are beginning to learn about structural racism in their own disciplines would be able collaborate with relevant campus experts to ensure that racial literacy and a commitment to racial equity is reinforced across the curriculum. What I propose in this essay is that there are models of interdisciplinary collaboration that can be equitably deployed to deepen students understanding of institutional racism across the curriculum. The models I am going to discuss were developed as a result of research funded by the National Science Foundation over the course of the past dozen years, for the purpose of deepening students’ computational fluency and science literacy. (While I was and am part of these research teams, the opinions offered here are my own.) These models – Distributed Expertise and Collaborating Across Boundaries – provide structures for both reciprocal learning and grappling with real-world issues.

With proper institutional support -flexibility to schedule classes concurrently and logistical support for community engaged learning, for example – these research-based models could be implemented without perpetuating the marginalization of social justice scholarship.

1.Distributed expertise models

These models are intended to facilitate inquiry-based learning and cross-disciplinary collaboration in a way that does not require team teaching. Then collaborating courses have separate learning goals, deliverables, and grading. Below, I will include descriptions of these models, links to some of research that has been published, and a description of our current research project, which is entering its second year. I’ll follow this with some ideas of how the collaborations might work in practice.

What they are. From 2008-2013, I was part of a team led by Villanova University researchers Lillian Cassel and Thomas Way that developed and tested three models for teaching computing across departments and institutions. Our work was funded by NSF Award #0829616. These models were called Remote Experts with Local Facilitator, Cooperative Experts, and the Special Resource model.

Remote Expert Model. Under the remote expert model, one class with deeper expertise in a particular area contributes to a another class’s project, often at a different institution. In an example we described in this paper, game design students at Villanova contributed code to a game engine being designed at at TCNJ and TCNJ Interactive Storytelling students analyzed the story bible for the TCNJ game implementation class to identify plot holes before the story was implemented in code. The game implementation class gave the Interactive Storytelling class an interactive storytelling engine that the storytelling class used in order create their midterm projects. Then the Interactive Storytelling students shared their projects with Villanova software engineering students who did a code review.

Potential application: A chemistry class might have a unit in which students learn to detect contaminants in water. They might provide such an analysis to a class that investigates environmental justice or public health issues. The chemistry students would be exposed to the scholarship on the systemic failures behind such events as the water crises in Flint, Michigan, Newark, New Jersey and elsewhere. The environmental justice students would be exposed to a practical application of scientific research.

Special Resource Model. The Special Resource Model involves bringing in subject matter experts from a different field in to collaborate with the STEM class. The Gumshoe project, a collaboration between TCNJ professors Monisha Pulimood (Computer Science), Donna Shaw (Journalism) and Philadelphia Inquirer reporter Emilie Lounsberry is a great illustration of this model. (Lounsberry became a full-time faculty faculty member in the TCNJ journalism program after this project was published.) Lounsberry had been covering the Philadelphia courts for a long time, and had observed that many cases of firearms possession never seemed to go to trial. Shaw obtained court records of nearly 700 people arrested for unlicensed gun possession in January and February, 2006. A subset of these individuals were also accused of violent felonies. Pulimood’s students created a database to help her and her students manage the data. They tracked these cases through the courts and found that nearly half the cases were withdrawn by the DA’s office or dropped, that witnesses often failed to appear, and that only a small percentage of the arrestees charged with both illegal gun possession and violent felonies received significant jail time. Presented with the results, the Inquirer did its own analysis, reaching similar conclusions. Lounsberry and a team of reporters ultimately produced a four-part series that led to significant reforms in the Pennsylvania court system. You can read a detailed description of the project in this 2011 paper for the Special Interest Group for Computer Science Education for the ACM (SIGSCE).

Potential application. This model is well-suited to collaborations in such areas as journalism, education and public information. For example, chemistry or physics class could collaborate with a writing, education, or health communication class on producing material about climate change or environmental justice. Social scientists could collaborate with education majors or artists to produce works that elucidate issues related to race, power, privilege and trauma.

Cooperative Experts Model. The cooperative experts model differs from the special resource or remote experts model in that each the two collaborating classes are conceived as genuinely collaborating, as opposed to operating in a provider- client relationship. In this model, each class has distinct areas of expertise that they bring to the collaboration. Ideally, the classes are scheduled simultaneously, and there are periodic joint meetings at the beginning, middle and end of the project where students can brainstorm ideas and develop and implement team projects. This requires considerable communication and modeling between the instructors, but it can be very fruitful.

Potential application. Imagine a biomedical engineering class taking on “race correction” in medicine in collaboration with a class focused on some aspect of critical technology studies. Race correction is the practice of creating medical devices and treatment protocols that rely on algorithms that use race as part of their criteria, despite the fact that race is a social, not biological category that serves as a poor proxy for genetically-defined populations.This June 2020 New England Journal of Medicine article has a concise overview of the controversy, and this handy chart illustrates the scope of the problem. Drawing on the work of physiologist Lundy Braun, Ruha Benjamin describes one insidious outcome of employing race correction in a common medical device, the spirometer, when 15,000 asbestos workers filed a class-action workplace safety lawsuit against a major insulation manufacturer.

“[T]he idea [of] race correction [is] so normalized that there is a button that produces different measures of normalcy by race – the company made it more difficult for Black workers to qualify for workers’ compensation. Black workers were required to demonstrate worse lung function and more severe clinical symptoms than White workers owing to this feature of the spirometer…”

Ruha Benjamin, Race After Technology: Abolitionist Tools for the New Jim Code, Polity Press, 2019, p. 286

This 1999 Baltimore Sun article confirms that the company, Owens Corning asked a judge to remove Black plaintiffs from the suit, even though their scores would have been accepted as indicating lung damage had they been white.

I can envision a collaboration in which the students interrogate the impacts of these practices, and perhaps consider criteria for more equitable tools. For example, the algorithm used to determine the likelihood of successful vaginal birth after a cesarean section known as the VBAC caculator, includes race corrections for both Black and Hispanic women. As this 2019 article from the Women’s Health Issues Journal notes, the inclusion of the non-biological category of race in the algorithm not only lacks scientific justification, it also evokes discredited ideas about the supposed anatomical differences between Black, white and Hispanic women. In an interview with the investigative reporting podcast, Reveal, the lead developer of the VBAC said the inclusion of race in the algorithm was based on empirical observation. However, the authors of the Women’s Health Issues article argue:

The danger of including race in this manner within a clinical algorithm is in implicitly accepting these categories as natural rather than historical and socially constructed. More often, race is included as a proxy for other variables that reflect the effect of racism on health: factors like income, educational level, or access to care.

Darshali Vyas, et. al. Challenging the Use of Race in the Vaginal Birth after Cesarean Section Calculator, Women’s Health Issues 29-3 (2019) 201–204

2. Collaborating Across Boundaries Model (CAB)

Phase one: CABECT. The CAB model builds upon these distributed expertise models by adding a community-engaged learning component. Our study, Collaborating Across Boundaries to Engage Undergraduates in Computational Thinking (CABECT), was supported by he National Science Foundation DUE Award #1141170. As Project PI Sarah Monisha Pulimood explains, “The primary goal of the project is to develop a model for students and faculty to collaborate across diverse disciplines and with a community organization to develop technology-based solutions to address complex real-world problems. ” I served as co-PI.

Students in successive classes in computer science, journalism, and interactive media worked with our local chapter of Habitat for Humanity to develop tools that would make it easier for both the agency and potential homeowners to understand what pollutants might be on their properties, along with the the associated cleanup costs.

This project resulted in the creation of the SOAP database (Students Organized Against Pollution), including maps of brownfields, data on contaminants that could be accessed via maps or tables, links to relevant state legislation and other explanatory content. The journalism and media students also developed content on Ushahidi’s Crowdmap platform for eventual incorporation into the SOAP database, and they used Sanborn Fire maps, old industrial directories and Google images to build tables identifying the locations of polluted sites that might have been torn down and repurposed before the establishment of environmental regulatory authorities in the 1970s. They also built an alternate reality game, #TrentonTrending, to allow community members to deliberate over and propose solutions to the challenges presented to the community by years of economic disinvestment and environmental injustice.

An abandoned factory site in Trenton New Jersey that was part of the focus of the SOAP project. Students in computer science, journalism and media developed tools to help Habitat for Humanity identify pollutants and cleanup costs in properties they might acquire for low income housing.
An abandoned factory site in Trenton New Jersey that was part of the focus of the SOAP project. Students in computer science, journalism and media developed tools to help Habitat for Humanity identify pollutants and cleanup costs in properties they might acquire for low income housing.

Assessment outcomes for the CABECT project were encouraging: students made gains in both computational thinking and civic engagement. More details on the study and the assessment data are available here, here, and here.

CAB: The current work. Our current project, Collaboration Across Boundaries to Engage Undergraduates in STEM Learning, expands the CABECT model across the campus. As we explained in this video for the 2020 STEM for all Video Showcase, by the end of the project, about a dozen faculty, 700 students and perhaps a dozen community partners will have participated in the project by the end of its three-year run. We’ve just concluded our first year.

As you can see from the poster below, the structure of the CAB model readily accommodates collaborations focused on addressing historical and contemporary inequities. Our research questions are focused on STEM learning, but they also include questions related to community engagement and STEM diversity that are best addressed by attention to systemic inequities faced by the community partners, as well as in our classes and curricula. The collaborations we are testing span the range of disciplines and disciplinary combinations, forming a community of practice that is contributing to broader deliberations and actions across campus.

CAB project research design.

We hope that what we learn will be a useful tool in the broader effort to improve both students’ STEM literacy and constructive civic engagement Our project website will report on our progress.

Not just STEM. CAB PI Monisha Pulimood has extended our model beyond STEM in her capacity as the Barbara Meyers Pelson Chair in Faculty-Student Collaboration. Pelson CAB collaborators also complete an interdisciplinary project. They also participate in the CAB training sessions and workshops, but their outcomes are not assessed as part of the research project.

This past spring, English professor Glenn Steinberg’s Bible as Literature class worked with Music professor John Leonard’s College Chorale class on a performance of Arthur Honegger’s symphonic psalm King David. Steinberg’s students supplied extensive program notes based on their research. Although the Covid-19 shutdown kept the concert from being staged, both the program and a virtual performance of selections from the work will go online later this year.

In the 2020-2021 academic year, Computer Science professor Sherif Ferdous and Communication Studies professor Yifeng Hu will lead teams of advanced research students from their respective departments in a unique collaborative course.

As Hu explained in an email, the course is titled: ‘Virtual Reality for Social, Cultural, and Health Issues’, and multiple student groups will explore different topics surrounding social/cultural/health issues… There will be projects that use VR to raise awareness of racial and/or cultural understanding as well as meeting health communication needs, and to potentially bring about social/cultural/behavioral changes.” 

Personal email, July 14, 2020

Conclusion

The challenge of fostering anti-racist pedagogy across the curriculum is both institutional and instructional. At the level of the institution, there must be, as Logan says, respect for the “body of knowledge” generated by scholars on race, racism, and racial inequality. This includes matters that are well beyond the scope of this essay, such as ensuring that support for academic units focused upon these areas is a strategic planning priority as administrators make hard choices during hard times. It also includes fostering faculty deliberation and action on the best ways to ensure that students understand the relevance of these issues across the curriculum.

This essay posits that collaborative classes with interdisciplinary community-engaged projects might be one way to develop both effective instructional strategies and relevant content. The institutional resources required to support such collaborations are already in place in many colleges in universities where offices of community-engaged learning, instructional design and Centers for Teaching and Learning are common. TCNJ’s Center for Teaching and Learning sponsors learning communities that allow faculty to deepen their understanding of issues that affect their pedagogy, often leading to specific actions in the form of campus programming, and administrative initiatives. This could be an ideal place to incubate ideas for teaching collaborations along the lines of the CAB model.

While the protests (or at least the media attention) may subside, the need to address these issues in our classrooms will persist. We have an opportunity to address longstanding inequities and give our students a more comprehensive understanding of their fields of study that will positively inform the kind of professionals and citizens they become.

Acknowledgements

Whenever I talk about this work, I am reminded of the debt of gratitude I owe to many current and former colleagues at TCNJ. I must thank Ursula Wolz, CEO of Riversound Solutions and my former colleague at TCNJ, for inviting me into the world of interdisciplinary computing collaboration. Ursula, Phil Sanders and I collaborated to write the initial proposal for the Interactive Multimedia Major at TCNJ. Ursula was the PI for the first NSF grant for which I was co-PI with Monisha, Broadening Participation in Computing via Community Journalism, which led to the creation of the Interactive Journalism Institute for Middle Schoolers (IJIMS). Reaching back further, I am grateful to TCNJ colleagues Elizabeth Mackie and Terry Byrne. In the early 1990s, we undertook a number of teaching collaborations to give students the experience of creating advertising and merchandising campaigns and launch both print and online magazines.

Research

Co-PI, Collaborating Across Boundaries to Engage Undergraduates in STEM Learning

Funder: National Science Foundation, Award #194869

  • Principal Investigator: S. Monisha Pulimood, Professor and Chair, TCNJ Department of Computer Science, Barbara Myers Pelson ’59 Chair for Faculty-Student Engagement
  • Co-PI: Diane Bates, Professor, TCNJ Professor of Sociology

Project website

ABSTRACT

This project aims to serve the national interest by studying how interdisciplinary collaborations in the classroom can improve STEM learning for all undergraduates. The increasingly interdisciplinary and complex issues facing our society requires diverse, STEM-literate experts from a range of fields who can work and solve problems in collaboration. Addressing this national need requires innovative, research-based teaching practices that retain students and improve STEM learning. This project will expand, improve, and study an innovative curricular model in which two undergraduate courses from different disciplines are taught in coordination. The instructors, goals, and outcomes of each course will be distinct, but the courses will be connected by a science-focused project that is developed through an active collaboration with a community partner. By the end of the project, 750 students will have experienced this model, allowing for a comprehensive evaluation of its effectiveness. Furthermore, over a dozen faculty members in different disciplines will be trained in using effective strategies for teaching STEM concepts. This project will contribute to educational strategies that can produce the STEM-literate workforce needed to tackle the pressing interdisciplinary problems of our time.

Related posts, publications and presentations

PI, Trenton Makes Music: Cultural Identity, Memory and Economic Development

Funders: New Jersey Council of the Humanities College Music Society

Community partners: Trenton Public Schools, Trenton Historical Society, Trenton’s Conservatory Mansion,  Laura Poll and her volunteers at Trenton Public LibraryBeyond Expectations

  • Project co-director: Teresa Marrin Nakra, Associate Professor, Music and Interactive Multimedia Departments, The College of New Jersey
  • Podcast and event host and co-producer: Sarah Dash

Project website

The goal of the Trenton Makes Music project is to document the stories of the people, places and policies that made Trenton a hidden treasure of the music world. We are collecting oral histories, mapping key locations and otherwise documenting this history as a resource for educators, city leaders and other interested stakeholders. It also serves as a test bed and springboard for prospective new education research initiatives.

Related posts, publications and presentations

Nakra, T. M. and Pearson, K. “Trenton Makes Music: The Sound of a City” (poster) SANE 2017: Speech and audio in the Northeast. October 19, 2017. New York, NY.

Related post

Pearson, K. “A personal reflection of the Trenton Makes Music project

Audio oral history interviews and edited podcasts


Co-PI, CABECT: Collaborating Across Boundaries to Engage Undergraduates in Computational Thinking, PI S. Monisha Pulimood

Funder: National Science Foundation
Award #1141170
Duration: 2012-2015
Project website

Partial abstract To adequately prepare a workforce for the changing economic and global landscape, the project is developing a model that enables students with diverse perspectives and disciplinary backgrounds to learn how to collaborate and integrate concepts from their respective fields to develop technology-based solutions for complex real-world problems. The model includes collaboration with a community partner, making it practical for the many campuses with community engaged learning curricula.

Related publications and presentations

Pulimood, S., Pearson, K., Bates, D. Encouraging CS students to compute for social good through collaborative, community-engaged projects. January 2021 ACM SIGCAS Computers and Society 49(1):21-22 DOI: https://dl.acm.org/doi/10.1145/3447892.3447900

Pearson, K. Pulimood, S. Bates, D. Collaborating Across Boundaries to Engage Journalism Students in Computational Thinking, Teaching Journalism and Mass Communication, Winter, 2017

Pearson, K., Pulimood, S., Bates, D. CABECT: Collaborating Across Boundaries to Engage Undergraduates in Creating Social Media Technologies. Social Media Technology Conference, September 26, 2014, Washington, DC.

Pearson, K. Sturgis, I., Fortt, J. Write, Edit. Design. Compute! An Introduction to computational journalism. National Association of Black Journalists, July 31, 2014. Boston, Mass.

Pearson, K. Pulimood, S, Bates, D. CABECT: collaborating across boundaries to engage undergraduates in computational thinking. (Abstract only) March 2014 SIGCSE ’14: Proceedings of the 45th ACM technical symposium on Computer science education Publisher: ACM

S. Monisha Pulimood, Kim Pearson, Diane Bates. Refactoring courseware to engage undergraduates in computational thinking across boundaries January 2014. Journal of Computing Sciences in Colleges , Volume 29 Issue 3 Publisher: Consortium for Computing Sciences in Colleges


Co-PI, Distributed Expertise in Enhancing Computing Education With Connections to the Arts – (PI Lillian Cassel, Co-PIs: Tom Way, Steve Harrison, Deborah Tatar

Funder: National Science Foundation

Award #0829616

Duration: 2008-2012

Award abstract: Computing Education is essential not only for Computer Science and its many sibling disciplines(Computer Engineering, Software Engineering, Information Systems, etc.) but for practically all other academic disciplines. Computers are pervasive today and many professionals develop basic programming skills as a way to express ideas, problems and solutions in computational terms within their own disciplines. It is common to find curricula in the arts (music, graphical design), business (accounting, economics), sciences (biology, chemistry, physics), and social sciences with computational courses in their curriculum. In a way, computing is becoming a requirement of most professional degrees. This project addresses both the separation between computing specialists and to widespread integration of computing concepts, not just the technology but computational thinking, in other disciplines. The project will use technologies now commonly available to permit faculty to collaborate in offering courses that extend the potential reach of experts to a broader audience, as well as a collection of recorded expert lectures. In addition, it will develop a visual, interactive interface to a common framework around which to explore similarities and differences across domains and to enable decisions about educational plan development. The teams will also host workshops to identify innovative approaches to teaching, as well as support initiation of new collaborative course experience and reflect of the utility of the courses. The opportunity computing education is to learn how motivated hands-on learning can engage students and provide opportunities to introduce computing concepts. In addition to aiming for diversity in the groups of participating faculty, the project will extend the reach of computing to disciplines not normally associated with that content and will also represent the scope of their discipline to computing students, providing a broader view of the impact of the discipline as it is applied in creative fields. This project addresses the growing conviction that inter-disciplinary approaches are crucial to revitalizing computing education and offers a solution to the need for broader reach of individual areas of expertise. If successful,

Write, Edit, Design, Compute!

Related publications and presentations

Related posts on Kimpearson.net

Related publications and presentations elsewhere

“Enterprise Journalism: Data Visualization and Mining for Stories,” National Association of Black Journalists Convention, August 5, 2011. Philadelphia, PA

Thomas Way, Lillian Cassel, Kim Pearson, Ursula Wolz, Deborah Tatar, Steve Harrison. "A Distributed Expertise Model for Teaching Computing Across Disciplines and Institutions", 09/01/2009-08/31/2010, 2010, "Conference proceedings of The 2010 International Conference on Frontiers in Education: Computer Science and Computer Engineering (FECS 2010)".

Ursula Wolz, Lillian (Boots) Cassel, Tom Way, and Kim Pearson. "Cooperative Expertise in Support of Multidisciplinary Computing Curricula", 09/01/2009-08/31/2010, "SIGCSE Technical Symposium (SIGCSE 2011)".

Thomas Way, Lillian Cassel, Kim Pearson, Ursula Wolz, Deborah Tatar, Steve Harrison. "A Distributed Expertise Model for Teaching Computing Across Disciplines and Institutions", 09/01/2010-08/31/2011, 2010, "Conference proceedings of The 2010 International Conference on Frontiers in Education: Computer Science and Computer Engineering (FECS 2010)".

Ursula Wolz, Lillian (Boots) Cassel, Tom Way, and Kim Pearson. "Cooperative Expertise in Support of Multidisciplinary Computing Curricula", 09/01/2010-08/31/2011, "SIGCSE Technical Symposium (SIGCSE 2011)".

Ursula Wolz, Lillian Cassel, Thomas Way, Kim Pearson. "Cooperative Expertise for Multidisciplinary Computing", 09/01/2010-08/31/2011, "42nd SIGCSE Technical Symposium on Computer Science Education (SIGCSE 2011)", 2011, "Ursula Wolz, Lillian Cassel, Thomas Way, Kim Pearson. "Cooperative Expertise for Multidisciplinary Computing." 42nd SIGCSE Technical Symposium on Computer Science Education (SIGCSE".


Co-PI, Interactive Journalism Institute for Middle Schoolers (Ursula Wolz, PI; S. Monisha Pulimood, co-PI)

The goal of this National Science Foundation - supported demonstration project, was to "develop middle school student interest in 21st century writing, media, math and computing skills to motivate and prepare them for careers in computing-rich fields." (Award #0739173 The Institute consisted of a one-week summer workshop for middle-school teachers, a second week-long workshop in which teachers collaborated with their students to produce a multimedia magazine, and an after-school program . Working with the IJIMS faculty, undergraduate tutor-counselors and volunteers, participants learned to produce text, still images, video and animations programmed in Scratch.. Two of the participating teachers obtained their own NSF Research Experience for Teachers grants to pursue action research projects involving the use of Scratch in the language arts classroom.

AEJMC Research Poster

2010 research poster for IJIMS

Related publications and presentations

Related posts on KimPearson.net

Journal articles, blog posts and publications elsewhere

  • Ursula Wolz, Meredith Stone, Kim Pearson, Sarah Monisha Pulimood, Mary Switzer. Computational Thinking and Expository Writing in the Middle School. July 2011 Transactions on Computing Education (TOCE), Volume 11 Issue 2 Publisher: ACM
  • Pearson, K., Wolz, U., Pulimood, S.M., Stone, M. Switzer, M. "Computational journalism in the middle school, Association for Education in Journalism and Mass Communication, August 10, 2010, Denver, Colorado
  • Pearson, Kim. "Using Computer Science Education Methods to Enhance Teaching Across the Disciplines." Culturally Responsive, Teaching, Learning and Counseling Symposium, University of Colorado Colorado Springs, January 30, 2010
  • Pearson, Kim. Scratching Across the Curriculum Culturally Responsive Teaching, Learning and Counseling Symposium, University of Colorado-Colorado Springs, Jan. 25, 2010
  • Pearson, Kim. "Afterword," Black History Bulletin, v.72, 2009, p. 34.
  • Pearson, Kim. "How Computational Thinking is Changing Journalism & What's Next," Poynter.org, v.May 21, 2009, p. http://po.
  • Pearson, Kim. From Civil Rights to Computational Thinking: Thoughts on the 100th Anniversary of the NAACP" Blogher.com, v.Feb. 13, 2009
  • Pulimood, S. M., Wolz, U., Pearson, K. and Chiusano, A.. "CAFE: A Collaboration and Facilitation Environment for Engaging Students in Computer Science," In Proceedings of the 40th ACM Technical Symposium on Computer Science Education (Chattanooga, TN, USA, March 04 - 07, 2009). SIGCSE '09. ACM, New York, NY, 4-8., 2009, p. 570.
  • Pearson, Kim. "The Changing Newsroom Blogher.com, v.July 22, 2008,
  • Pearson, Kim. Report From the Scratch@MIT Conference: Empowering Everyone With Technology and Media," Blogher.com, v.July 27, 2008,
  • Wolz, U., Stone, M., Pulimood, S. M., and Pearson, K.. "Computational thinking via interactive journalism in middle school.", 09/01/2010-08/31/2011, "41st ACM Technical Symposium on Computer Science Education", 2010, "Milwaukee, Wisconsin, USA, March 10 - 13, 2010. SIGCSE '10. ACM, New York,
    NY, 239-243".


Videogame Curriculum Development

Senior Investigator: Microsoft Research, 2004. Advanced_Interdisciplinary_Game_Design_and_Architecture_Courses>Advanced Interdisciplinary Game Design and Architecture Courses. (Team lead: Ursula Wolz. Collaborators: Anita Allyn, Mike Martinovic, Robert McMahan, Jikai Li, Phillip Sanders.

Related publications and presentations

Peer-reviewed articles and presentations

1. Chris Ault, Teresa Marrin Nakra, Kim Pearson, Phillip Sanders, Ursula Wolz. Collaborative Learning via 3-D Game Development, SIGGRAPH, 2006. ACM SIGGRAPH Educators Program http://dl.acm.org/citation.cfm?doid=1179295.1179300
2. Ault, C., T. Nakra, K. Pearson, P. Sanders, & U. Wolz (2006). Video Game Design as a Vehicle for Multidisciplinary Collaboration. NMC Summer Conference, Cleveland, Ohio.

Blog posts
Posts related to game design on Kimpearson.net


Visible Knowledge Project

The Visible Knowledge Project was a multi-institutional collaboration aimed at understanding the ways of using media technologies to understand and enhance student leaning, particularly in humanities courses. According to the project website, "more than seventy faculty from twenty-two institutions participated in the Visible Knowledge Project over five years" (2000-5). The project director was Randall Bass, currently Vice-Provost and Professor of English at Georgetown University.

Related presentations and publications

I developed an action research project, "Blogging on the Beat," to test the hypothesis that blogging can be a tool for improving student reporting in the feature writing classroom. Much of the site has since been removed, including the research poster that I created. This 2004 write-up on the "Crooked Timber" blog summarizes what I learned:

Blogging on the Beat

Remember when filmstrips were going to revolutionize teaching? If we focus on the medium alone, blogging in the classroom will be just as much of a snore as the Jurassic classics that were so brilliantly lampooned on The Wonder Years. As with any teaching tool, the value of blogging in a particular class depends on the learning goals of that class.

I first used blogs in my feature writing class in the fall of 2003, as part of an action reseach project with the Visible Knowledge Project — a consortium of faculty studying the impact of technology on teaching and learning. I had students use the blogs as beat reporting journals, and I hypothesized that being forced to read and reflect on news relevant to their beats would result in more richly sourced stories. You can see the initial results of that project in this online poster. In reviewing a select group of students’ portfolios and responses to a survey I disseminated at the end of the semester, I found that the success of the experiment depended on how well students understood the goals of the class, and the place of the blogging assignment in the context of those goals....


Small Murders: An investigation of journalism coverage of hate crimes

From 2002-2005, I became interested in the way news media make decisions about covering lgbt-related murders, spurred initially by criticisms by conservative media commentators about the failure to accord national media attention to the grisly 1999 murder of 13-year-old Jesse Dirkhising. I shared my thoughts about that in this 2004 blog post. Then, in the early hours of May 11, 2003, 15-year-old Sakia Gunn was stabbed to death on a Newark, New Jersey sidewalk in what would become New Jersey's first bias crime homicide prosecution. Using my blog as a reporting and knowledge management tool, I tracked the coverage of the Gunn murder up to the conviction and sentencing of her killer. This coverage eventually led to some national interviews and a chapter in the book, News and Sexuality: Media Portraits of Diversity (Sage, 2005)

Related publications and presentations

Hate crime coverage from Professor Kim's News Notes

Book Chapter

Pearson, Kim Chapter 9: Small Murders: Rethinking News Coverage of Hate Crimes against GLBT People, in News and Sexuality: Media Portraits of Diversity Laura Castañeda & Shannon Campbell, eds. Pub. date: 2006 | Online Pub. Date: May 31, 2012 | DOI:http://dx.doi.org/10.4135/9781452233062 | Print ISBN

Kevin Michael Brooks, Technology Storyteller

A pioneer in the field of interactive storytelling has left the earthly stage. Kevin Michael Brooks — designer, author, researcher — lost his battle with pancreatic cancer March 28, 2014. He was 55. His death was announced by his wife, fellow storyteller Laura Packer, who also posted this online obituary.

I only interacted directly with Kevin a few times in person and online, and I would not presume to count myself among his intimates. He made friends easily, and had many admirers among the his colleagues at the various places where he studied and worked (degrees from Drexel, Stanford and MIT, and positions at Apple, Motorola and Hallmark.), and in the vast community of oral storytellers and audiences at events such as Massmouth. But I feel privileged to have been in his presence, to have experienced his enthusiasm and expansive intellect and to have been warmed by the light of his smile. And so, I did not want to let this moment pass without encouraging those who are interested in computational thinking, interactive journalism and user experience design to delve into his work.

Take the time to watch this 2012 eMedia chat in which Brooks explains his evolution as a storyteller, and how he came to understand the centrality of storytelling to effective user experience design, and the importance of understanding audience (or users) to effective storytelling.

For a deeper dive, Brooks’ 1999 doctoral dissertation for MIT Media Lab, Metalinear Cinematic Narrative: Theory, Process and Tool is worth reading. In this work, Brooks proposed the term metalinear narrative to describe the underlying structure needed to make multithreaded user-defined stories work effectively. He was grappling with the central problem of how to translate the building blocks of a story into structured data that a reader can assemble in multiple ways without losing its coherence. He created a software tool, Agent Stories, that was intended to assist storytellers in creating metalinear narratives. While software has move on since then, most notably in game design, the questions raised in Brooks’ work are still relevant.

Brooks’ post-MIT work applied these insights to user-experience design. I recall sitting in the audience as he explained how he created an interactive film to help Motorola’s engineers think through the design of its OnStar(TM) navigation service. He also coauthored a book with Whitney Quesenbery, Storytelling for User Experience: Crafting Stories for Better Design.

Kevin’s personal journey is also inspiring to those of us who are concerned with broadening participation in computing. He was an African American male who matriculated through Philadelphia’s public schools in the 1960s and 70s. He had aspirations to work in two fields – film and computer science – where few people looked like him. Not only that, but he had those aspirations at a time when students where told that these interests were mutually exclusive. Now, computer science educators strain to find ways to help students understand the creative potential of computing, and the use of media as a pedagogical platform and strategy is far more common.

It is my profound hope that people in the field of computational journalism, organizational communications, news design and user experience design will study Kevin’s work and build upon it. Rest in peace, Kevin, and thank you.

I’ll leave you with something fun:

As we change journalism education, we need to study journalism learners

After years of exhortation and industry convulsions, journalism education is changing. The argument for infusing digital  media education – even programming — into the journalism curriculum is over. The questions are mostly logistical – what type, in what sequence, how much and to what ends? Driven largely by business needs, college newspapers are becoming sites of experimentation with new business and management models. Professional news organizations are expanding their relationships with journalism schools beyond their traditional roles as providers of internships and first employers. In some cases, they are collaborating on beat coverage and special investigations. In at least one instance, the local professional news outlets have physically moved on campus.

At the graduate level, Medill’s Innovation program helped spawn Narrative Science, a company that programs robots to generate stories. We faculty at small programs, who have thinking through what these changes mean for institutions like ours, finally have our own journal, Teaching Journalism and Mass Communications. The 2013 edition of Georgia Tech’s groundbreaking Computation + Journalism Symposium will likely drive the conversation even further.

All signs of progress, but something important is being lost amid the frenzy.

As former President George W. Bush famously put it, “Rarely is the question asked, ‘Is our children learning?'” Mindy McAdams speaks for many of us who have spent years looking for ways to infuse digital skills into the journalism curriculum:

“We can offer a course that focuses on Web technologies — HTML, CSS, JavaScript, etc. But there is no data journalism in that class. And a lot of the students are going to hate typing those little brackets and so on. They’ll be so happy when that course is done and they never have to do that again.

“Moreover, they won’t practice what they learned, and very soon, they will forget all of it.

“We can offer a course about scraping and doing stuff with large data sets. We can teach students how to find stories in data. Students who like this, who learn how to do it and want to continue doing it, are probably among those most likely to get a journalism job. Like the Web technologies course, though, this is a class that many students will either avoid like the plague or take and then count the minutes until it’s over.”

Please, please read the whole post. She points to a real challenge that we haven’t yet cracked: how to engage students who think that journalism is about writing, not math or technology. Students who have convinced themselves that writing is something they are inherently “good” at, while math and tech are something they are inherently “bad” at. Students who don’t see why they need to understand html when they can just use a wysiwyg platform to build a website.

And my colleague and friend Michelle Johnson adds another layer: too often, the students who are least successful in adapting to journalism’s digital evolution are students of color, apparently another manifestation of the racial achievement gap. She writes:

“[F]or the past 20 years, I’ve read literally hundreds of applications for journalism training programs and scholarships, as well as for admission to journalism school. And sadly, I’m seeing some troubling signs.
“This isn’t just hand-wringing about a decline in writing skills among young people with short attention spans who communicate via texting abbreviations — I’ve noticed that among all the students.
“Simply put, I’m seeing that many of the students of color lack experience with the tools and technologies that will be fundamental to journalism innovation going forward. And this comes at a time when funding for training programs for students of color has shrunk, along with the bottom lines of the news industry and professional associations.”

These are exactly the concerns that keep me awake at night, even as I champion interactive journalism as a way of bringing members of under-represented groups into computing fields. (I’d also add working-class students to Michelle’s list, by the way.)

I would submit that amid our frenzy to learn and then incorporate all the skills that our graduates need into our curricula, we need a better understanding of what students absorb, and what affects their sense of self-efficacy as they confront the unexpected skills and content we are asking them to learn. That’s part of what I’m hoping to better understand with the new research project that I’ve embarked upon with Dr. S. Monisha Pulimood, of TCNJ’s Computer Science Department. The formal title is TUES: Collaborating Across Boundaries to Engage Undergraduates in Computational Thinking.(NSF Award #1141170). As we state in our abstract:

“To adequately prepare a workforce for the changing economic and global landscape, the project is developing a model that enables students with diverse perspectives and disciplinary backgrounds to learn how to collaborate and integrate concepts from their respective fields to develop technology-based solutions for complex real-world problems.”

It’s a tall order that we’ve set ourselves, and we are grateful to have Diane Bates, our independent evaluator, on board to help us assess what we are doing.

I’ll share more specific information about our project as it develops, but for now, I want to share some specific questions that I’m working through about integrating computational thinking and integrate it into journalism classes.

What’s the right learning environment to support computational thinking in journalism?  One of the posts that I wrote for a 2010 series about my own early exposure to skills that are currently classed as computational thinking began with this prologue:

“There are, at least, two approaches to education: the mimetic approach and the mathetic approach. The mimetic approach emphasizes memorization and drill exercises and is most efficient in inculcating facts and developing basic skills [Gar89, p. 6]. The mathetic approach stresses learning by doing and self exploration; it encourages independent and creative thinking [Pap80, p. 120]. In the mimetic framework, creativity comes after the mastery of basic skills. On the other hand, proponents of the mathetic school believe that self discovery is the best, if not the only, way to learn…”

Educational Outlook,”

Sugih Jamin, Associate Professor, EECS, University of Michigan

Whether taught in a classroom or newsroom, journalism education tends to be mimetic, while approaches to engaging novices in computing tend to be mathetic. We introduce students to specific routines and rigors of reporting, emphasizing adherence to rules of attribution, AP style, divisions of genre and structure (hard news, features, inverted pyramids, nut grafs, and so on.)  We stress the importance of getting the story right the first time, and then admit that there will likely be corrections and emendations as a breaking news story develops. We do these things for good reason: flubbing the fundamentals can not only get a reporter fired, it can lead to lawsuits, or in extreme cases, endanger innocent lives and reputations. Consequently, journalism students and professionals learn to think of every thing they do in highly instrumental terms, especially when it comes to learning what they need to know to ensure that they will get or keep a job.

By contrast, programming environments for novices such as Scratch or Alice are very successful at making introductory programming concepts more accessible. However, their strategy for engaging learners emphasizes play in ways that can be off-putting to journalism students who feel a need to quickly learn how to assemble a professional product. In the past, I’ve used Scratch in two ways – as a first step in learning Flash (something I’ve abandoned since Adobe made Mindy McAdams’ Flash Journalism text obsolete, and experts such as Mark  Luckie began pooh-poohing it as an important skill for journalists.) I’ve had some success teaching Scratch in game design courses, and I may think about using Alice for this purpose in the future, since its most recent iteration is specifically designed to give students a leg up Java, and that can be useful to aspiring app developers.

Do we need a journalism-specific programming environment to engage novice journalism students?

There are other, more mimetic, web-based learning environments for learning to code, such as Udacity.com’s CS `101 course, which focuses on Python and teaches students how to build a web scraper. There is an appeal to that approach because it has students build something that has obvious practical use in journalism. However, that course is arguably vulnerable to the criticism made by Bret Victor of platforms such as Khan Academy and CodeAcademy – that is, that they emphasize rote skills, while programming is “a way of thinking.”

Might it make sense to create a hybrid learning environment that combines the low barriers to entry of Scratch or Alice, with the goal orientation of something like Udacity? Will we begin to succeed at teaching programming as a way of thinking if we can more closely articulate between these learning environments and our broader journalism education curricula? (Here I am speaking of curricula not only for the classroom, but also for professional training.) Will novice programmer journalists be more motivated to learn in an environment where they can see direct connections between what their growing computing knowledge, the specific journalism artifacts they are learning to create, and the marketable skills they are developing? If so, what is the best way to create these linkages?

Is learning scripting really a gateway to computational thinking? The notion that journalism students should learn to “code” has gained increasing acceptance, but what that means and how one learns to do it are not universally understood. For several years, I’ve taken a position similar to the one that Miranda Mulligan took in a September 5, 2012 essay for NiemanLab:

I am not arguing that every single writer/editor/publisher who learns some programming should end up becoming a software engineer or a refined web designer. The end goal here is not programming fluency. However, there’s a lot of value in understanding how browsers read and render our stories. Reporting and writing a story, writing some code (HTML, CSS, Javascript), and programming complex applications and services are all collections of skills. A fundamental knowledge of code allows for:

  • More significant conversations about digital presentation, ultimately leading to better, more meaningful, online storytelling. Understanding your medium makes you better at your craft.
  • Deeper thought and understanding of data. Learning more about what goes into writing and programming software teaches you to think in terms of abstractions, functions, parameters, components, frameworks, object classes, templates, and more.

What Mulligan is referring to here as code (html, css, javascript – or more likely, jquery) is not programming, but web scripting, and as Mindy McAdams noted earlier, doesn’t get students digging into data. Having taught html and css for several years in our Writing for Interactive Multimedia class, my TCNJ colleagues and I can attest to all of the challenges that McAdams cites.

But there may be an additional unexamined assumption here, that learning scripting leads to the kind of computational fluency that, as Mulligan puts it, “teaches you to think in terms of abstractions, functions, parameters, components…”  I would submit that we need data to support this hypothesis. I certainly agree with her intuitively, but we need to know. These are some of the things we hope to learn in our research project, but there is lots of good work to be done to understand what, if any correlations exist between learning to script and learning to think computationally about the creation of journalism artifacts.

What do we know about the success of CAR courses that teach Excel,  SPSS, Access and SQL? The one place in the journalism curriculum that has come closest to teaching something like computational thinking has been in Computer Assisted Reporting classes (which these days, of course, is arguably a redundant term.)  A syllabus repository for some of these courses is here. We’ve had a required CAR course at TCNJ for 10 years. Many of these classes required that students minimally learn to use Microsoft Excel and Access (something I required when I taught it in the early 2000s). Some also incorporated SPSS and SQL. I don’t know of anyone who has studied these courses to assess the degree to which they affect students’ computing efficacy, programming skill, or acquisition of computational thinking concepts such as abstraction, decomposition, data structures, etc.

We could also use some research on the viability of such classes as points of articulation with emerging computational journalism curricula in computer science. One hopeful example is the work done by my TCNJ colleagues Donna Shaw and Emilie Lounsberry on the development of a database manager, GUMSHOE, that tracked the  disposition of gun-related arrests through the Philadelphia courts, ultimately contributing to an award winning story package on endemic problems in the Philadelphia court system.

These are just some of the questions that I think could lead to fruitful education research. I have others, such as questions about the possible role of stereotype threat on the achievement gap issues that Michelle Johnson cited, and whether learning science might help us better illuminate the real gaps in understanding and engagement that have many of us classroom teachers worried. As I’ve learned from talking to learning scientist  Deborah Tatar, making assumptions about why whole groups of people aren’t grasping particular concepts is often a big mistake.

Much, much more to be learned. I’m hoping that what has been, until now, an understandably ad hoc and organic effort develops into an area of systematic study.