The New Wave in Journalism Education

Georgia Tech’s work in computational journalism has yielded a textbook on designing games for news, along with a blog. As Martha Stewart would say, “This is a good thing.”

Update, April 30: I’ve since read the book and I recommend it. It’s not a design manual, rather, it’s a book that seeks to define news games as an expressive form. It situates news games in relation to journalism history and gaming history. In so doing, it offers valuable insights and provocative observations about the esthetics, ethics and social impact of games of this type.

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professorkim

My professional background is in public information, magazine journalism, blogging and journalism education. My current research is founded on the premise that democracy requires the broad participation of a computationally fluent citizenry. Civic media industries must reflect the communities they serve at the level of ownership, research and development, news gathering, presentation and community engagement. This adds greater urgency to the already critical need to broaden participation in computing. To that end, I have collaborated on curricular models for infusing computing into journalism education at both the scholastic and collegiate levels, and for promoting civic engagement in computer science education. My current interest is in exploring the potential of stochastic networks and as enhancement to social computing tools for broadening civic participation.
While most of this blog is devoted to my research in computational journalism and trends in journalism education, I occasionally do some storytelling of my own. This blog picks up where my other blogs, Professor Kim’s News Notes (http://professorkim.blogspot.com) and The Nancybelle Project (http://kimpearson.net/nancybelle.html) left off.